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src
hikogui
image
sfloat_rgba32x4.hpp
Go to the documentation of this file.
1
// Copyright Take Vos 2021.
2
// Distributed under the Boost Software License, Version 1.0.
3
// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
9
#pragma once
10
11
#include "../geometry/geometry.hpp"
12
#include "../utility/utility.hpp"
13
#include "../macros.hpp"
14
#include <hikocpu/hikocpu.hpp>
15
#include <algorithm>
16
#include <array>
17
#include <bit>
18
#include <cstdint>
19
20
hi_export_module(hikogui.image.sfloat_rgba32x4);
21
22
hi_export
namespace
hi::inline
v1
{
23
28
class
sfloat_rgba32x4
{
29
public
:
30
constexpr
sfloat_rgba32x4
() =
default
;
31
constexpr
sfloat_rgba32x4
(
sfloat_rgba32x4
const
& rhs)
noexcept
=
default
;
32
constexpr
sfloat_rgba32x4
(
sfloat_rgba32x4
&& rhs)
noexcept
=
default
;
33
constexpr
sfloat_rgba32x4
& operator=(
sfloat_rgba32x4
const
& rhs)
noexcept
=
default
;
34
constexpr
sfloat_rgba32x4
& operator=(
sfloat_rgba32x4
&& rhs)
noexcept
=
default
;
35
[[nodiscard]]
constexpr
friend
bool
operator==(
sfloat_rgba32x4
const
&,
sfloat_rgba32x4
const
&)
noexcept
=
default
;
36
37
constexpr
sfloat_rgba32x4
(
std::array<f32x4,4>
const
& rhs)
noexcept
38
{
39
for
(
auto
j = 0_uz; j != 4; ++j) {
40
for
(
auto
i = 0_uz; i != 4; ++i) {
41
_v[j * 4 + i] = rhs[j][i];
42
}
43
}
44
}
45
46
constexpr
sfloat_rgba32x4
& operator=(
std::array<f32x4, 4>
const
& rhs)
noexcept
47
{
48
for
(
auto
j = 0_uz; j != 4; ++j) {
49
for
(
auto
i = 0_uz; i != 4; ++i) {
50
_v[j * 4 + i] = rhs[j][i];
51
}
52
}
53
return
*
this
;
54
}
55
56
constexpr
sfloat_rgba32x4
(matrix3
const
& rhs) noexcept :
sfloat_rgba32x4
(
static_cast<
std::array<f32x4, 4>
>
(rhs)) {}
57
58
private
:
59
std::array<float, 16>
_v = {};
60
};
28
class
sfloat_rgba32x4
{
…
};
61
62
}
// namespace hi::inline v1
v1
DOXYGEN BUG.
Definition
algorithm_misc.hpp:20
v1::sfloat_rgba32x4
4 x 4 x float32 pixel format.
Definition
sfloat_rgba32x4.hpp:28
std::array
Generated on Mon Apr 22 2024 12:51:37 for HikoGUI by
1.10.0