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src
hikogui
image
sfloat_rgb32.hpp
Go to the documentation of this file.
1
// Copyright Take Vos 2021.
2
// Distributed under the Boost Software License, Version 1.0.
3
// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
9
#pragma once
10
11
#include "../geometry/geometry.hpp"
12
#include "../macros.hpp"
13
#include <hikocpu/hikocpu.hpp>
14
#include <algorithm>
15
#include <array>
16
#include <bit>
17
#include <cstdint>
18
19
hi_export_module(hikogui.image.sfloat_rgb32);
20
21
hi_export
namespace
hi::inline
v1
{
22
27
class
sfloat_rgb32
{
28
// Red, Green, Blue in binary32 (native endian).
29
std::array<float, 3>
v;
30
31
public
:
32
sfloat_rgb32
() =
default
;
33
sfloat_rgb32
(
sfloat_rgb32
const
&rhs)
noexcept
=
default
;
34
sfloat_rgb32
(
sfloat_rgb32
&&rhs)
noexcept
=
default
;
35
sfloat_rgb32
&operator=(
sfloat_rgb32
const
&rhs)
noexcept
=
default
;
36
sfloat_rgb32
&operator=(
sfloat_rgb32
&&rhs)
noexcept
=
default
;
37
38
sfloat_rgb32
(f32x4
const
&rhs) noexcept : v{rhs.r(), rhs.g(), rhs.b()} {}
39
40
sfloat_rgb32
&operator=(f32x4
const
&rhs)
noexcept
41
{
42
v = {rhs.r(), rhs.g(), rhs.b()};
43
return
*
this
;
44
}
45
46
operator
f32x4()
const
noexcept
47
{
48
return
f32x4{std::get<0>(v), std::get<1>(v), std::get<2>(v), 0.0f};
49
}
50
51
sfloat_rgb32
(
point3
const
&rhs) noexcept :
sfloat_rgb32
(
static_cast<
f32x4
>
(rhs)) {}
52
53
sfloat_rgb32
&operator=(
point3
const
&rhs)
noexcept
54
{
55
return
*
this
=
static_cast<
f32x4
>
(rhs);
56
}
57
58
operator
point3
()
const
noexcept
59
{
60
return
point3
{f32x4{*
this
}};
61
}
62
63
[[nodiscard]]
friend
bool
operator==(
sfloat_rgb32
const
&lhs,
sfloat_rgb32
const
&rhs)
noexcept
=
default
;
64
};
27
class
sfloat_rgb32
{
…
};
65
66
}
// namespace hi::inline v1
v1
DOXYGEN BUG.
Definition
algorithm_misc.hpp:20
v1::point3
A high-level geometric point Part of the high-level vec, point, mat and color types.
Definition
point3.hpp:29
v1::sfloat_rgb32
3 x float32 pixel format.
Definition
sfloat_rgb32.hpp:27
std::array
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1.10.0