HikoGUI
Select Version: ⚠️ This documents the main development branch of HikoGUI. It might differ from release versions.
A low latency retained GUI
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#include "alignment.hpp"
#include "extent2.hpp"
#include "point2.hpp"
#include "point3.hpp"
#include "../utility/utility.hpp"
#include "../concurrency/concurrency.hpp"
#include "../concurrency/unfair_mutex.hpp"
#include "../concurrency/thread.hpp"
#include "../macros.hpp"
#include <hikocpu/hikocpu.hpp>
#include <concepts>
#include <mutex>
#include <exception>
#include <compare>
Go to the source code of this file.
Data Structures | |
class | hi::v1::aarectangle |
Class which represents an axis-aligned rectangle. More... | |
class | std::atomic< hi::aarectangle > |
struct | std::formatter< hi::aarectangle, char > |
Namespaces | |
namespace | hi |
The HikoGUI namespace. | |
namespace | hi::v1 |
The HikoGUI API version 1. | |
Functions | |
hi_export_module (hikogui.geometry :aarectangle) | |