10 bool connecting =
false;
Definition PacketBuffer.hpp:7
void handleConnect()
Handle connected event.
virtual bool needToWrite()
Check if the socket-stream needs to read.
virtual void handleReadyToWriteEvent()
Handle ready-to-write event.
virtual bool needToRead()
Check if the socket-stream needs to read.
virtual void handleReadyToReadEvent()
Handle ready-to-read event.