9#include "translate.hpp"
17 static_assert(D == 2 || D == 3,
"Only 2D or 3D scale-matrices are supported");
19 constexpr scale(
scale const &)
noexcept =
default;
21 constexpr scale &operator=(
scale const &)
noexcept =
default;
22 constexpr scale &operator=(
scale &&)
noexcept =
default;
24 [[nodiscard]]
constexpr explicit operator f32x4()
const noexcept
30 [[nodiscard]]
constexpr explicit scale(
f32x4 const &v) noexcept : _v(v)
35 [[nodiscard]]
constexpr operator matrix<D>()
const noexcept
38 return matrix<D>{_v.x000(), _v._0y00(), _v._00z0(), _v._000w()};
41 [[nodiscard]]
constexpr scale() noexcept : _v(1.0, 1.0, 1.0, 1.0) {}
43 [[nodiscard]]
constexpr scale(
identity const &) noexcept : _v(1.0, 1.0, 1.0, 1.0) {}
45 [[nodiscard]]
constexpr scale(
float value)
noexcept requires(D == 2) : _v(value, value, 1.0, 1.0) {}
47 [[nodiscard]]
constexpr scale(
float value)
noexcept requires(D == 3) : _v(value, value, value, 1.0) {}
49 [[nodiscard]]
constexpr scale(
float x,
float y)
noexcept requires(D == 2) : _v(x, y, 1.0, 1.0) {}
51 [[nodiscard]]
constexpr scale(
float x,
float y,
float z = 1.0)
noexcept requires(D == 3) : _v(x, y, z, 1.0) {}
58 template<
int E,
int F>
61 tt_axiom(dst_extent.
x() != 0.0f && src_extent.
x() != 0.0f);
62 tt_axiom(dst_extent.
y() != 0.0f && src_extent.
y() != 0.0f);
64 if constexpr (D == 2) {
65 ttlet non_uniform_scale =
static_cast<f32x4>(dst_extent).xyxy() /
static_cast<f32x4>(src_extent).xyxy();
66 ttlet uniform_scale =
std::min(non_uniform_scale.x(), non_uniform_scale.y());
67 return scale{uniform_scale};
69 }
else if constexpr (D == 3) {
70 tt_axiom(dst_extent.
z() != 0.0f && src_extent.
z() != 0.0f);
71 ttlet non_uniform_scale =
static_cast<f32x4>(dst_extent).xyzx() /
static_cast<f32x4>(src_extent).xyzx();
72 ttlet uniform_scale =
std::min({non_uniform_scale.x(), non_uniform_scale.y(), non_uniform_scale.z()});
73 return scale{uniform_scale};
76 tt_static_no_default();
80 [[nodiscard]]
constexpr f32x4 operator*(
f32x4 const &rhs)
const noexcept
87 [[nodiscard]]
constexpr vector<E> operator*(vector<E>
const &rhs)
const noexcept
89 tt_axiom(is_valid() && rhs.is_valid());
90 return vector<E>{_v *
static_cast<f32x4>(rhs)};
94 [[nodiscard]]
constexpr point<E> operator*(point<E>
const &rhs)
const noexcept
96 tt_axiom(is_valid() && rhs.is_valid());
97 return point<E>{_v *
static_cast<f32x4
>(rhs)};
100 [[nodiscard]]
constexpr aarect operator*(
aarect const &rhs)
const noexcept requires(D == 2)
105 [[nodiscard]]
constexpr rect operator*(
rect const &rhs)
const noexcept
107 return rect{_v * rhs.corner<0>(), _v * rhs.corner<1>(), _v * rhs.corner<2>(), _v * rhs.corner<3>()};
110 [[nodiscard]]
constexpr scale operator*(identity
const &)
const noexcept
112 tt_axiom(is_valid());
117 [[nodiscard]]
constexpr auto operator*(scale<E>
const &rhs)
const noexcept
119 tt_axiom(is_valid() && rhs.is_valid());
120 return scale<
std::max(D, E)>{_v *
static_cast<f32x4
>(rhs)};
124 [[nodiscard]]
constexpr bool operator==(scale<E>
const &rhs)
const noexcept
126 tt_axiom(is_valid() && rhs.is_valid());
127 return {_v ==
static_cast<f32x4
>(rhs)};
130 [[nodiscard]]
constexpr bool is_valid() const noexcept
132 return _v.w() == 1.0f && (D == 3 || _v.z() == 1.0f);
143 ttlet scaled_rectangle =
scale * src_rectangle;
145 return translation *
scale;
static axis_aligned_rectangle p0p3(numeric_array< float, 4 > const &v) noexcept
Create axis_aligned_rectangle from packed p0p3 coordinates.
Definition aarect.hpp:86
Definition identity.hpp:11
static constexpr matrix uniform(aarect src_rectangle, aarect dst_rectangle, alignment alignment) noexcept
Create a transformation matrix to translate and uniformly-scale a src_rectangle to a dst_rectangle.
Definition scale.hpp:140
static constexpr scale uniform(vector< E > src_extent, vector< F > dst_extent) noexcept
Get a uniform-scale-transform to scale an extent to another extent.
Definition scale.hpp:59
static constexpr translate align(aarect src_rectangle, aarect dst_rectangle, alignment alignment) noexcept
Align a rectangle within another rectangle.
Definition translate.hpp:72
A high-level geometric vector Part of the high-level vector, point, mat and color types.
Definition vector.hpp:20
constexpr float & x() noexcept
Access the x element from the vector.
Definition vector.hpp:71
constexpr float & z() noexcept
Access the z element from the vector.
Definition vector.hpp:87
constexpr float & y() noexcept
Access the y element from the vector.
Definition vector.hpp:79
Class which represents an rectangle.
Definition rect.hpp:16