HikoGUI
A low latency retained GUI
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pipeline_flat_vertex.hpp
1// Copyright Take Vos 2019-2020.
2// Distributed under the Boost Software License, Version 1.0.
3// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
5#pragma once
6
7#include "../vspan.hpp"
8#include "../numeric_array.hpp"
9#include "../aarect.hpp"
10#include "../color/sfloat_rgba16.hpp"
11#include "../color/sfloat_rgba32.hpp"
12#include "../color/sfloat_rgb32.hpp"
13#include <vulkan/vulkan.hpp>
14#include <span>
15
16namespace tt::pipeline_flat {
17
21struct vertex {
24
27
30
31
35 color(color) {}
36
37 static vk::VertexInputBindingDescription inputBindingDescription()
38 {
39 return {
40 0, sizeof(vertex), vk::VertexInputRate::eVertex
41 };
42 }
43
44 static std::vector<vk::VertexInputAttributeDescription> inputAttributeDescriptions()
45 {
46 return {
47 { 0, 0, vk::Format::eR32G32B32Sfloat, offsetof(vertex, position) },
48 { 1, 0, vk::Format::eR32G32B32A32Sfloat, offsetof(vertex, clippingRectangle) },
49 { 3, 0, vk::Format::eR16G16B16A16Sfloat, offsetof(vertex, color) }
50 };
51 }
52};
53
54}
This is a RGBA floating point color.
Definition color.hpp:39
Definition sfloat_rgb32.hpp:14
Definition sfloat_rgba16.hpp:17
Definition sfloat_rgba32.hpp:14
Definition pipeline_flat_vertex.hpp:21
sfloat_rgba16 color
transparency of the image.
Definition pipeline_flat_vertex.hpp:29
sfloat_rgba32 clippingRectangle
The position in pixels of the clipping rectangle relative to the bottom-left corner of the window,...
Definition pipeline_flat_vertex.hpp:26
sfloat_rgb32 position
The pixel-coordinates where the origin is located relative to the bottom-left corner of the window.
Definition pipeline_flat_vertex.hpp:23