HikoGUI
A low latency retained GUI
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gui_system_win32.hpp
1// Copyright Take Vos 2021.
2// Distributed under the Boost Software License, Version 1.0.
3// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
5#pragma once
6
7#include "gui_system.hpp"
8
9namespace tt {
10
11class gui_system_win32 final : public gui_system {
12public:
13
14 void run_from_event_queue(std::function<void()> function) override;
15
16 int loop() override;
17
18 void exit(int exit_code) override;
19};
20
21}
Graphics system.
Definition gui_system.hpp:24
Definition gui_system_win32.hpp:11
int loop() override
Start the GUI event loop.