7#include "../float16.hpp"
8#include "../geometry/matrix.hpp"
9#include "../codec/base_n.hpp"
14namespace hi::inline v1 {
16constexpr matrix3 sRGB_to_XYZ =
17 matrix3{0.41239080f, 0.35758434f, 0.18048079f, 0.21263901f, 0.71516868f, 0.07219232f, 0.01933082f, 0.11919478f, 0.95053215f};
19constexpr matrix3 XYZ_to_sRGB = matrix3{
30[[nodiscard]]
inline float sRGB_linear_to_gamma(
float u)
noexcept
35 return 1.055f *
std::pow(u, 0.416f) - 0.055f;
39[[nodiscard]]
inline float sRGB_gamma_to_linear(
float u)
noexcept
44 return std::pow((u + 0.055f) / 1.055f, 2.4f);
48[[nodiscard]]
inline auto sRGB_linear16_to_gamma8_table_generator() noexcept
52 for (
int i = 0; i != 65536; ++i) {
53 r[i] =
static_cast<uint8_t
>(
54 std::clamp(sRGB_linear_to_gamma(float16::from_uint16_t(narrow_cast<uint16_t>(i))), 0.0f, 1.0f) * 255.0f);
60inline auto sRGB_linear16_to_gamma8_table = sRGB_linear16_to_gamma8_table_generator();
62[[nodiscard]]
inline uint8_t sRGB_linear16_to_gamma8(float16 u)
noexcept
64 return sRGB_linear16_to_gamma8_table[u.get()];
67[[nodiscard]]
inline auto sRGB_gamma8_to_linear16_table_generator() noexcept
71 for (
int i = 0; i != 256; ++i) {
72 r[i] =
static_cast<float16
>(sRGB_gamma_to_linear(i / 255.0f));
78inline auto sRGB_gamma8_to_linear16_table = sRGB_gamma8_to_linear16_table_generator();
80[[nodiscard]]
inline float16 sRGB_gamma8_to_linear16(uint8_t u)
noexcept
82 return sRGB_gamma8_to_linear16_table[u];
85[[nodiscard]]
inline color color_from_sRGB(
float r,
float g,
float b,
float a)
noexcept
88 sRGB_gamma_to_linear(narrow_cast<float>(r)),
89 sRGB_gamma_to_linear(narrow_cast<float>(g)),
90 sRGB_gamma_to_linear(narrow_cast<float>(b)),
94[[nodiscard]]
inline color color_from_sRGB(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
noexcept
96 return color_from_sRGB(r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f);
99[[nodiscard]]
inline color color_from_sRGB(std::string_view str)
103 if (tmp.starts_with(
"#")) {
106 if (ssize(tmp) != 6 && ssize(tmp) != 8) {
107 throw parse_error(std::format(
"Expecting 6 or 8 hex-digit sRGB color string, got {}.", str));
109 if (ssize(tmp) == 6) {
113 uint8_t r = (base16::int_from_char<uint8_t>(tmp[0]) << 4) | base16::int_from_char<uint8_t>(tmp[1]);
114 uint8_t g = (base16::int_from_char<uint8_t>(tmp[2]) << 4) | base16::int_from_char<uint8_t>(tmp[3]);
115 uint8_t b = (base16::int_from_char<uint8_t>(tmp[4]) << 4) | base16::int_from_char<uint8_t>(tmp[5]);
116 uint8_t a = (base16::int_from_char<uint8_t>(tmp[6]) << 4) | base16::int_from_char<uint8_t>(tmp[7]);
117 return color_from_sRGB(r, g, b, a);