HikoGUI
A low latency retained GUI
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Data Structures | Namespaces | Functions
pixmap.hpp File Reference

Defines the pixmap type. More...

#include "../utility/utility.hpp"
#include "../macros.hpp"
#include <cstddef>
#include <memory>
#include <span>

Go to the source code of this file.

Data Structures

class  hi::v1::pixmap< T, Allocator >
 A 2D pixel-based image. More...
 
struct  hi::v1::pixmap< T, Allocator >::row_iterator< Pixmap >
 
struct  hi::v1::pixmap< T, Allocator >::row_range< Pixmap >
 

Namespaces

namespace  hi
 geometry/margins.hpp
 
namespace  hi::v1
 The HikoGUI API version 1.
 

Functions

 hi_warning_push ()
 
 hi_warning_ignore_msvc (26439)
 
 hi_warning_ignore_msvc (26459)
 
template<typename T , typename Allocator = std::allocator<std::remove_const_t<T>>>
 hi::v1::pixmap (pixmap_span< T > const &other, Allocator allocator=std::allocator{}) -> pixmap< std::remove_const_t< T > >
 
 hi_warning_pop ()
 

Detailed Description

Defines the pixmap type.