HikoGUI
A low latency retained GUI
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skeleton_continue_node.hpp
1// Copyright Take Vos 2020.
2// Distributed under the Boost Software License, Version 1.0.
3// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
5#pragma once
6
7#include "skeleton_node.hpp"
8#include "../macros.hpp"
9
10namespace hi::inline v1 {
11
13 skeleton_continue_node(parse_location location) noexcept : skeleton_node(std::move(location)) {}
14
15 datum evaluate(formula_evaluation_context &context) override
16 {
17 return datum::make_continue();
18 }
19
20 std::string string() const noexcept override
21 {
22 return "<continue>";
23 }
24};
25
26} // namespace hi::inline v1
DOXYGEN BUG.
Definition algorithm.hpp:16
constexpr Out narrow_cast(In const &rhs) noexcept
Cast numeric values without loss of precision.
Definition cast.hpp:377
Definition parse_location.hpp:18
Definition skeleton_continue_node.hpp:12
datum evaluate(formula_evaluation_context &context) override
Evaluate the template.
Definition skeleton_continue_node.hpp:15
Definition skeleton_node.hpp:16
T move(T... args)