|
HikoGUI
A low latency retained GUI
|
#include "alignment.hpp"#include "extent2.hpp"#include "point2.hpp"#include "point3.hpp"#include "../SIMD/module.hpp"#include "../utility/utility.hpp"#include "../concurrency/concurrency.hpp"#include "../macros.hpp"#include <concepts>#include <mutex>Go to the source code of this file.
Data Structures | |
| class | hi::v1::aarectangle |
| Class which represents an axis-aligned rectangle. More... | |
| class | std::atomic< hi::aarectangle > |
| struct | std::formatter< hi::aarectangle, CharT > |
Namespaces | |
| namespace | hi |
| geometry/margins.hpp | |
| namespace | hi::v1 |
| The HikoGUI API version 1. | |