HikoGUI
A low latency retained GUI
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pipeline_tone_mapper_push_constants.hpp
1// Copyright Take Vos 2022.
2// Distributed under the Boost Software License, Version 1.0.
3// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
5#pragma once
6
7#include "../rapid/sfloat_rg32.hpp"
8#include <vulkan/vulkan.hpp>
9
10namespace hi::inline v1::pipeline_tone_mapper {
11
12struct push_constants {
13 float saturation = 1.0;
14
15 static std::vector<vk::PushConstantRange> pushConstantRanges()
16 {
17 return {{vk::ShaderStageFlagBits::eFragment, 0, sizeof(push_constants)}};
18 }
19};
20
21} // namespace hi::inline v1::pipeline_tone_mapper
DOXYGEN BUG.
Definition algorithm.hpp:15