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HikoGUI
A low latency retained GUI
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Files | |
| file | widget_baseline.hpp |
| Defines widget_baseline. | |
| file | widget_constraints.hpp |
| Defines widget_constraints. | |
| file | widget_layout.hpp |
| Defines widget_layout. | |
| file | widget_mode.hpp |
| Defines widget_mode. | |
Data Structures | |
| class | hi::v1::widget_baseline |
| The base-line of a widget on which to set the text and graphics. More... | |
| class | hi::v1::widget_constraints |
| The constraints of a widget. More... | |
| class | hi::v1::widget_layout |
| The layout of a widget. More... | |
Enumerations | |
| enum class | hi::v1::widget_mode { hi::v1::widget_mode::collapse , hi::v1::widget_mode::invisible , hi::v1::widget_mode::disabled , hi::v1::widget_mode::display , hi::v1::widget_mode::select , hi::v1::widget_mode::partial , hi::v1::widget_mode::enabled } |
| The mode that the widget is operating at. More... | |
Utility types used widgets.
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strong |
The mode that the widget is operating at.
The enumeration here increases visibility and interactivity at each step and you may use operator<=>() to compare modes.