Here is a list of all documented functions with links to the struct/union documentation for each field:
- d -
- data() : v1::pixel_row< T >
- decode() : hi::v1::URI, v1::base_n< Alphabet, CharsPerBlock, BytesPerBlock >, v1::pickle< T >
- decompose() : v1::unicode_description
- decomposed() : v1::grapheme
- decomposition_type() : v1::unicode_description
- default_radio_button_delegate() : hi::v1::default_radio_button_delegate< T >
- default_selection_delegate() : hi::v1::default_selection_delegate< T >
- default_tab_delegate() : hi::v1::default_tab_delegate< T >
- default_text_delegate() : hi::v1::default_text_delegate< gstring >, hi::v1::default_text_delegate< std::string >, hi::v1::default_text_delegate< text >, hi::v1::default_text_delegate< translate >
- default_toggle_button_delegate() : hi::v1::default_toggle_button_delegate< T >
- delay_function() : v1::function_timer< Proto >, v1::loop
- delayed_format() : v1::delayed_format< Fmt, Values >
- delta() : v1::interval< T >
- depth() : v1::geo::extent< D >
- desktop_rectangle() : v1::os_settings
- destroy() : v1::pipeline_alpha::device_shared, v1::pipeline_box::device_shared, v1::pipeline_image::device_shared, v1::pipeline_SDF::device_shared, v1::pipeline_tone_mapper::device_shared
- devices() : v1::audio_system, v1::audio_system_aggregate, v1::audio_system_win32
- direction() : v1::audio_channel
- dither() : v1::dither
- done() : v1::scoped_task< T >, v1::scoped_task< void >
- double_click_distance() : v1::os_settings
- double_click_interval() : v1::os_settings
- drag_delta() : hi::v1::gui_event
- draw() : hi::v1::scroll_bar_widget< Axis >, hi::v1::widget, v1::gfx_surface_delegate_vulkan
- draw_box() : v1::draw_context
- draw_glyph() : v1::draw_context
- draw_image() : v1::draw_context
- draw_text() : v1::draw_context
- draw_text_cursors() : v1::draw_context
- draw_text_selection() : v1::draw_context
- duration_from_count() : v1::time_stamp_count