HikoGUI
A low latency retained GUI
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pixels_per_inch.hpp
1// Copyright Take Vos 2024.
2// Distributed under the Boost Software License, Version 1.0.
3// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
5#pragma once
6
7#include "pixels.hpp"
8#include "../macros.hpp"
9#include <hikothird/au.hh>
10
11hi_export_module(hikogui.unit : pixels_per_inch);
12
13hi_export namespace hi { inline namespace v1 {
14
15struct PixelsPerInch : decltype(Pixels{} / au::Inches{}) {
16 static constexpr const char label[] = "ppi";
17};
18constexpr auto pixel_per_inch = au::SingularNameFor<PixelsPerInch>{};
19constexpr auto pixels_per_inch = au::QuantityMaker<PixelsPerInch>{};
20constexpr auto pixels_per_inch_pt = au::QuantityPointMaker<PixelsPerInch>{};
21using pixels_per_inch_d = au::Quantity<PixelsPerInch, double>;
22using pixels_per_inch_f = au::Quantity<PixelsPerInch, float>;
23using pixels_per_inch_i = au::Quantity<PixelsPerInch, int>;
24
25}}
The HikoGUI namespace.
Definition array_generic.hpp:20
DOXYGEN BUG.
Definition algorithm_misc.hpp:20
Definition pixels_per_inch.hpp:15
Definition au.hh:2623
Definition au.hh:3893
Definition au.hh:3518
Definition au.hh:4610