HikoGUI
A low latency retained GUI
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GFX.hpp
1
2#pragma once
3
4#include "draw_context_intf.hpp" // export
5#include "draw_context_impl.hpp" // export
6#include "gfx_device_vulkan_intf.hpp" // export
7#include "gfx_device_vulkan_impl.hpp" // export
8#include "gfx_queue_vulkan.hpp" // export
9#include "gfx_surface_delegate_vulkan.hpp" // export
10#include "gfx_surface_state.hpp" // export
11#include "gfx_surface_vulkan_intf.hpp" // export
12#include "gfx_surface_vulkan_impl.hpp" // export
13#include "gfx_system_globals.hpp" // export
14#include "gfx_system_vulkan_intf.hpp" // export
15#include "gfx_system_vulkan_impl.hpp" // export
16#include "gfx_pipeline_override_vulkan_intf.hpp" // export
17#include "gfx_pipeline_override_vulkan_impl.hpp" // export
18#include "gfx_pipeline_box_vulkan_intf.hpp" // export
19#include "gfx_pipeline_box_vulkan_impl.hpp" // export
20#include "gfx_pipeline_image_vulkan_intf.hpp" // export
21#include "gfx_pipeline_image_vulkan_impl.hpp" // export
22#include "gfx_pipeline_SDF_vulkan_intf.hpp" // export
23#include "gfx_pipeline_SDF_vulkan_impl.hpp" // export
24#include "gfx_pipeline_tone_mapper_vulkan_intf.hpp" // export
25#include "gfx_pipeline_tone_mapper_vulkan_impl.hpp" // export
26#include "gfx_pipeline_vulkan_intf.hpp" // export
27#include "gfx_pipeline_vulkan_impl.hpp" // export
28#include "render_doc.hpp" // export
29
30hi_export_module(hikogui.GFX);
31
32hi_export namespace hi { inline namespace v1 {
39}}
40
41
The HikoGUI namespace.
Definition array_generic.hpp:20
DOXYGEN BUG.
Definition algorithm_misc.hpp:20