HikoGUI
A low latency retained GUI
|
Defines the pixmap type. More...
#include "../utility/utility.hpp"
#include "../macros.hpp"
#include <cstddef>
#include <memory>
#include <span>
Go to the source code of this file.
Data Structures | |
class | hi::v1::pixmap< T, Allocator > |
A 2D pixel-based image. More... | |
struct | hi::v1::pixmap< T, Allocator >::row_iterator< Pixmap > |
struct | hi::v1::pixmap< T, Allocator >::row_range< Pixmap > |
Namespaces | |
namespace | hi |
The HikoGUI namespace. | |
namespace | hi::v1 |
The HikoGUI API version 1. | |
Functions | |
hi_export_module (hikogui.image.pixmap) | |
hi_warning_push () | |
hi_warning_ignore_msvc (26439) | |
hi_warning_ignore_msvc (26459) | |
template<typename T > | |
hi::v1::pixmap (pixmap_span< T > const &other) -> pixmap< std::remove_const_t< T >, std::allocator< std::remove_const_t< T > > > | |
template<typename T , typename Allocator > | |
hi::v1::pixmap (pixmap_span< T > const &other, Allocator allocator) -> pixmap< std::remove_const_t< T >, Allocator > | |
hi_warning_pop () | |
Defines the pixmap type.