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HikoGUI
A low latency retained GUI
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Defines the pixmap type. More...
#include "../utility/utility.hpp"#include "../macros.hpp"#include <cstddef>#include <memory>#include <span>Go to the source code of this file.
Data Structures | |
| class | hi::v1::pixmap< T, Allocator > |
| A 2D pixel-based image. More... | |
| struct | hi::v1::pixmap< T, Allocator >::row_iterator< Pixmap > |
| struct | hi::v1::pixmap< T, Allocator >::row_range< Pixmap > |
Namespaces | |
| namespace | hi |
| The HikoGUI namespace. | |
| namespace | hi::v1 |
| The HikoGUI API version 1. | |
Functions | |
| hi_export_module (hikogui.image.pixmap) | |
| hi_warning_push () | |
| hi_warning_ignore_msvc (26439) | |
| hi_warning_ignore_msvc (26459) | |
| template<typename T > | |
| hi::v1::pixmap (pixmap_span< T > const &other) -> pixmap< std::remove_const_t< T >, std::allocator< std::remove_const_t< T > > > | |
| template<typename T , typename Allocator > | |
| hi::v1::pixmap (pixmap_span< T > const &other, Allocator allocator) -> pixmap< std::remove_const_t< T >, Allocator > | |
| hi_warning_pop () | |
Defines the pixmap type.