HikoGUI
A low latency retained GUI
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src
hikogui
concurrency
thread.hpp
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#pragma once
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#include "thread_intf.hpp"
// export
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#if HI_OPERATING_SYSTEM == HI_OS_WINDOWS
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#include "thread_win32_impl.hpp"
// export
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#endif
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hi_export_module(hikogui.concurrency.thread);
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