HikoGUI
A low latency retained GUI
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Color matrix and transfer functions for the sRGB color space. More...
#include "../utility/utility.hpp"
#include "../geometry/geometry.hpp"
#include "color_intf.hpp"
#include "../macros.hpp"
#include <cmath>
#include <array>
#include <algorithm>
#include <string_view>
#include <format>
Go to the source code of this file.
Namespaces | |
namespace | hi |
The HikoGUI namespace. | |
namespace | hi::v1 |
The HikoGUI API version 1. | |
Functions | |
hi_export_module (hikogui.color.sRGB) | |
hi_warning_push () | |
hi_warning_ignore_msvc (26426) | |
float | hi::v1::sRGB_linear_to_gamma (float u) noexcept |
sRGB linear to gamma transfer function. | |
float | hi::v1::sRGB_gamma_to_linear (float u) noexcept |
sRGB gamma to linear transfer function. | |
auto | hi::v1::detail::sRGB_linear16_to_gamma8_table_generator () noexcept |
auto | hi::v1::detail::sRGB_gamma8_to_linear16_table_generator () noexcept |
uint8_t | hi::v1::sRGB_linear16_to_gamma8 (half u) noexcept |
sRGB linear float-16 to gamma transfer function. | |
half | hi::v1::sRGB_gamma8_to_linear16 (uint8_t u) noexcept |
sRGB gamma to linear float-16 transfer function. | |
color | hi::v1::color_from_sRGB (float r, float g, float b, float a) noexcept |
Convert gama corrected sRGB color to the linear color. | |
color | hi::v1::color_from_sRGB (uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept |
Convert gama corrected sRGB color to the linear color. | |
color | hi::v1::color_from_sRGB (std::string_view str) |
hi_warning_pop () | |
Variables | |
constexpr matrix3 | hi::v1::sRGB_to_XYZ |
Matrix to convert sRGB to XYZ. | |
constexpr matrix3 | hi::v1::XYZ_to_sRGB |
Matrix to convert XYZ to sRGB. | |
auto | hi::v1::detail::sRGB_linear16_to_gamma8_table = sRGB_linear16_to_gamma8_table_generator() |
auto | hi::v1::detail::sRGB_gamma8_to_linear16_table = sRGB_gamma8_to_linear16_table_generator() |
Color matrix and transfer functions for the sRGB color space.