HikoGUI
A low latency retained GUI
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dispatch.hpp
1
2#pragma once
3
4#include <compare> // XXX #619
5#include <cstddef> // XXX #619
6#include <memory> // XXX #619
7#include <chrono> // XXX #619
8#include "async_task.hpp" // export
9#include "awaitable_stop_token_intf.hpp" // export
10#include "awaitable_stop_token_impl.hpp" // export
11#include "awaitable_timer_intf.hpp" // export
12#include "awaitable_timer_impl.hpp" // export
13#include "awaitable.hpp" // export
14#include "function_timer.hpp" // export
15#include "loop_win32_intf.hpp" // export
16#include "notifier.hpp" // export
17#include "progress.hpp" // export
18#include "socket_event.hpp" // export
19#include "task_controller.hpp" // export
20#include "task.hpp" // export
21#include "when_any.hpp" // export
22
86hi_export_module(hikogui.dispatch);