HikoGUI
A low latency retained GUI
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src
hikogui
dispatch
dispatch.hpp
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#pragma once
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#include <compare>
// XXX #619
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#include <cstddef>
// XXX #619
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#include <memory>
// XXX #619
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#include <chrono>
// XXX #619
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#include "async_task.hpp"
// export
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#include "awaitable_stop_token_intf.hpp"
// export
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#include "awaitable_stop_token_impl.hpp"
// export
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#include "awaitable_timer_intf.hpp"
// export
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#include "awaitable_timer_impl.hpp"
// export
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#include "awaitable.hpp"
// export
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#include "function_timer.hpp"
// export
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#include "loop_win32_intf.hpp"
// export
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#include "notifier.hpp"
// export
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#include "progress.hpp"
// export
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#include "socket_event.hpp"
// export
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#include "task_controller.hpp"
// export
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#include "task.hpp"
// export
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#include "when_any.hpp"
// export
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hi_export_module(hikogui.dispatch);
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1.10.0