HikoGUI
A low latency retained GUI
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em_squares.hpp
1// Copyright Take Vos 2024.
2// Distributed under the Boost Software License, Version 1.0.
3// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
5#pragma once
6
7#include "../macros.hpp"
8#include <hikothird/au.hh>
9
10hi_export_module(hikogui.unit : em_squares);
11
12hi_export namespace hi {
13inline namespace v1 {
14namespace unit {
15
17
18struct EmSquares : au::UnitImpl<au::Dimension<RelativeFontLengthDim>> {
19 static constexpr const char label[] = "em";
20};
21constexpr auto em_square = au::SingularNameFor<EmSquares>{};
22constexpr auto em_squares = au::QuantityMaker<EmSquares>{};
23constexpr auto em_squares_pt = au::QuantityPointMaker<EmSquares>{};
24using em_squares_d = au::Quantity<EmSquares, double>;
25using em_squares_f = au::Quantity<EmSquares, float>;
26using em_squares_i = au::Quantity<EmSquares, int>;
27
28}} // namespace v1
29}
The HikoGUI namespace.
Definition array_generic.hpp:21
The HikoGUI API version 1.
Definition array_generic.hpp:22
Definition em_squares.hpp:16
Definition em_squares.hpp:18
Definition au.hh:1419
Definition au.hh:2295
Definition au.hh:2623
Definition au.hh:3893
Definition au.hh:3518
Definition au.hh:4610