HikoGUI
A low latency retained GUI
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src
hikogui
units
points_per_em.hpp
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// Copyright Take Vos 2024.
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
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#pragma once
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#include "points.hpp"
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#include "em_squares.hpp"
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#include "../macros.hpp"
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#include <hikothird/au.hh>
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hi_export_module(hikogui.unit : points_per_em);
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hi_export
namespace
hi
{
inline
namespace
v1
{
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namespace
unit {
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struct
PointsPerEm
: decltype(Points{} / EmSquares{}) {
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static
constexpr
const
char
label[] =
"px/Em"
;
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};
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constexpr
auto
point_per_em =
au::SingularNameFor<PointsPerEm>
{};
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constexpr
auto
points_per_em =
au::QuantityMaker<PointsPerEm>
{};
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constexpr
auto
points_per_em_pt =
au::QuantityPointMaker<PointsPerEm>
{};
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using
points_per_em_d =
au::Quantity<PointsPerEm, double>
;
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using
points_per_em_f =
au::Quantity<PointsPerEm, float>
;
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using
points_per_em_i =
au::Quantity<PointsPerEm, int>
;
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using
points_per_em_s =
au::Quantity<PointsPerEm, short>
;
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}}}
hi
The HikoGUI namespace.
Definition
array_generic.hpp:21
hi::v1
The HikoGUI API version 1.
Definition
array_generic.hpp:22
hi::v1::unit::PointsPerEm
Definition
points_per_em.hpp:17
au::SingularNameFor
Definition
au.hh:2623
au::QuantityMaker
Definition
au.hh:3893
au::Quantity
Definition
au.hh:3518
au::QuantityPointMaker
Definition
au.hh:4610
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