HikoGUI
A low latency retained GUI
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GUI.hpp
1
2#pragma once
3
4#include "gui_event.hpp" // export
5#include "gui_event_type.hpp" // export
6#include "gui_event_variant.hpp" // export
7#include "gui_window_size.hpp" // export
8#include "gui_window_win32.hpp" // export
9#include "hitbox.hpp" // export
10#include "keyboard_bindings.hpp" // export
11#include "keyboard_focus_direction.hpp" // export
12#include "keyboard_focus_group.hpp" // export
13#include "keyboard_key.hpp" // export
14#include "keyboard_modifiers.hpp" // export
15#include "keyboard_state.hpp" // export
16#include "keyboard_virtual_key_intf.hpp" // export
17#include "keyboard_virtual_key_win32_impl.hpp" // export
18#include "mouse_buttons.hpp" // export
19#include "mouse_cursor.hpp" // export
20#include "theme.hpp" // export
21#include "theme_book.hpp" // export
22#include "widget_id.hpp" // export
23#include "widget_intf.hpp" // export
24#include "widget_layout.hpp" // export
25#include "widget_state.hpp" // export
26
27hi_export_module(hikogui.GUI);
28
29hi_export namespace hi { inline namespace v1 {
34}}
35
Definition of a GUI event variant.
Definition of GUI event types.
Definition of GUI event type.
The HikoGUI namespace.
Definition array_generic.hpp:20
DOXYGEN BUG.
Definition algorithm_misc.hpp:20