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HikoGUI
A low latency retained GUI
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Defines the URI class. More...
#include "../cast.hpp"#include "../exception.hpp"#include "../ranges.hpp"#include "../hash.hpp"#include "../strings.hpp"#include "../concepts.hpp"#include "../charconv.hpp"#include <string>#include <optional>#include <ranges>Go to the source code of this file.
Data Structures | |
| class | hi::v1::URI |
| A Uniform Resource Identifier. More... | |
| class | hi::v1::URI::authority_type |
| class | hi::v1::URI::path_type |
| A path type. More... | |
| struct | std::hash< hi::URI > |
| struct | std::formatter< hi::URI, CharT > |
Namespaces | |
| namespace | hi |
| geometry/margins.hpp | |
| namespace | hi::v1 |
| The HikoGUI API version 1. | |
Macros | |
| #define | HI_SUB_DELIM '!', '$', '&', '\'', '(', ')', '*', '+', ',', ';', '=' |
| #define | HI_PCHAR HI_SUB_DELIM, ':', '@' |
Defines the URI class.