HikoGUI
A low latency retained GUI
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Data Structures | Namespaces | Functions
seed.hpp File Reference

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#include "../assert.hpp"
#include "../rapid/numeric_array.hpp"
#include <random>
#include <concepts>
#include <type_traits>
#include <bit>

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Data Structures

struct  v1::seed< T >
 Randomly generate an object. More...
 

Namespaces

namespace  v1
 DOXYGEN BUG.
 

Functions

void v1::generate_seed (void *ptr, size_t size)
 Load a random seed.
 

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