HikoGUI
A low latency retained GUI
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src
hikogui
GFX
pipeline.hpp
1
// Copyright Take Vos 2020.
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
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#pragma once
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#include "
../utility.hpp
"
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#include <memory>
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namespace
hi::inline
v1
{
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class
gfx_surface;
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class
pipeline
{
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public
:
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gfx_surface
const
&surface;
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pipeline
(
gfx_surface
const
&surface) : surface(surface) {}
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virtual
~pipeline
() =
default
;
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pipeline
(
const
pipeline
&) =
delete
;
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pipeline
&operator=(
const
pipeline
&) =
delete
;
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pipeline
(
pipeline
&&) =
delete
;
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pipeline
&operator=(
pipeline
&&) =
delete
;
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};
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}
// namespace hi::inline v1
utility.hpp
Utilities used by the HikoGUI library itself.
v1
DOXYGEN BUG.
Definition
algorithm.hpp:15
v1::gfx_surface
Definition
gfx_surface.hpp:16
v1::pipeline
Definition
pipeline.hpp:13
Generated on Mon Apr 22 2024 12:52:09 for HikoGUI by
1.10.0