HikoGUI
A low latency retained GUI
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module.hpp
1
2#pragma once
3
4#include "gui_event.hpp"
5#include "gui_event_type.hpp"
7#include "gui_system.hpp"
8#include "gui_system_delegate.hpp"
9#include "gui_system_win32.hpp"
10#include "gui_window.hpp"
11#include "gui_window_size.hpp"
12#include "gui_window_win32.hpp"
13#include "hitbox.hpp"
14#include "keyboard_bindings.hpp"
15#include "keyboard_focus_direction.hpp"
16#include "keyboard_focus_group.hpp"
17#include "keyboard_key.hpp"
18#include "keyboard_modifiers.hpp"
19#include "keyboard_state.hpp"
20#include "keyboard_virtual_key.hpp"
21#include "mouse_buttons.hpp"
22#include "mouse_cursor.hpp"
23#include "theme.hpp"
24#include "theme_book.hpp"
25#include "widget_id.hpp"
26#include "widget_intf.hpp"
27#include "widget_layout.hpp"
28
29namespace hi { inline namespace v1 {
34}}
35
Definition of a GUI event variant.
Definition of GUI event types.
Definition of GUI event type.
DOXYGEN BUG.
Definition algorithm.hpp:13
geometry/margins.hpp
Definition cache.hpp:11