HikoGUI
A low latency retained GUI
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module.hpp
1
2#pragma once
3
4#include "audio_block.hpp"
5#include "audio_channel.hpp"
6#include "audio_device.hpp"
7#include "audio_device_asio.hpp"
8#include "audio_device_delegate.hpp"
9#include "audio_device_state.hpp"
10#include "audio_device_win32.hpp"
11#include "audio_direction.hpp"
12#include "audio_format_range.hpp"
13#include "audio_sample_format.hpp"
14#include "audio_sample_packer.hpp"
15#include "audio_sample_unpacker.hpp"
16#include "audio_stream_config.hpp"
17#include "audio_stream_format.hpp"
18#include "audio_stream_format_win32.hpp"
19#include "audio_system.hpp"
20#include "audio_system_aggregate.hpp"
21#include "audio_system_asio.hpp"
22#include "audio_system_win32.hpp"
23#include "pcm_format.hpp"
24#include "speaker_mapping.hpp"
25#include "speaker_mapping_win32.hpp"
26#include "surround_mode.hpp"
27#include "win32_device_interface.hpp"
28#include "win32_wave_device.hpp"