HikoGUI
A low latency retained GUI
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src
hikogui
codec
inflate.hpp
1
// Copyright Take Vos 2020.
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
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#pragma once
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#include "../utility/module.hpp"
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#include "../byte_string.hpp"
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#include <span>
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namespace
hi::inline
v1
{
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bstring
inflate
(std::span<std::byte const> bytes,
std::size_t
&offset,
std::size_t
max_size = 0x0100'0000);
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}
// namespace hi::inline v1
v1
DOXYGEN BUG.
Definition
algorithm.hpp:13
v1::inflate
bstring inflate(std::span< std::byte const > bytes, std::size_t &offset, std::size_t max_size=0x0100 '0000)
Inflate compressed data using the deflate algorithm bytes should include at least 32 bit of trailer,...
std::basic_string< std::byte, byte_char_traits >
std::size_t
Generated on Mon Apr 22 2024 12:52:19 for HikoGUI by
1.10.0