HikoGUI
A low latency retained GUI
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module.hpp
1// Copyright Take Vos 2023.
2// Distributed under the Boost Software License, Version 1.0.
3// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
5#pragma once
6
7#include "gfx_device.hpp"
8#include "gfx_device_vulkan.hpp"
9#include "gfx_draw_context.hpp"
10#include "gfx_queue_vulkan.hpp"
11#include "gfx_surface.hpp"
12#include "gfx_surface_delegate.hpp"
13#include "gfx_surface_delegate_vulkan.hpp"
14#include "gfx_system.hpp"
15#include "gfx_system_globals.hpp"
16#include "gfx_system_vulkan.hpp"
17#include "paged_image.hpp"
18#include "pipeline.hpp"
19#include "pipeline_alpha.hpp"
20#include "pipeline_alpha_device_shared.hpp"
21#include "pipeline_alpha_push_constants.hpp"
22#include "pipeline_alpha_vertex.hpp"
23#include "pipeline_box.hpp"
24#include "pipeline_box_device_shared.hpp"
25#include "pipeline_box_push_constants.hpp"
26#include "pipeline_box_vertex.hpp"
27#include "pipeline_image.hpp"
28#include "pipeline_image_device_shared.hpp"
29#include "pipeline_image_push_constants.hpp"
30#include "pipeline_image_texture_map.hpp"
31#include "pipeline_image_vertex.hpp"
32#include "pipeline_SDF.hpp"
33#include "pipeline_SDF_device_shared.hpp"
34#include "pipeline_SDF_push_constants.hpp"
35#include "pipeline_SDF_texture_map.hpp"
36#include "pipeline_SDF_vertex.hpp"
37#include "pipeline_tone_mapper.hpp"
38#include "pipeline_tone_mapper_device_shared.hpp"
39#include "pipeline_tone_mapper_push_constants.hpp"
40#include "pipeline_vulkan.hpp"
41#include "RenderDoc.hpp"
42#include "renderdoc_app.h"
44
45namespace hi { inline namespace v1 {
52}} // namespace hi::v1
DOXYGEN BUG.
Definition algorithm.hpp:13
geometry/margins.hpp
Definition cache.hpp:11