HikoGUI
A low latency retained GUI
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gui_system.hpp
1// Copyright Take Vos 2020-2022.
2// Distributed under the Boost Software License, Version 1.0.
3// (See accompanying file LICENSE_1_0.txt or copy at https://www.boost.org/LICENSE_1_0.txt)
4
5#pragma once
6
7#include "gui_window.hpp"
8#include "gui_window_win32.hpp"
9#include "gui_system_delegate.hpp"
10#include "../unicode/unicode_bidi_class.hpp"
11#include "../GFX/gfx_device.hpp"
12#include "../thread.hpp"
13#include "../unfair_recursive_mutex.hpp"
14#include "../observer.hpp"
15#include <span>
16#include <memory>
17#include <mutex>
18#include <thread>
19#include <vector>
20
21namespace hi::inline v1 {
22class gfx_system;
23class vertical_sync;
24class font_book;
25class theme_book;
26class keyboard_bindings;
27
31public:
32 static inline os_handle instance;
33
38
39 thread_id const thread_id;
40
43 observer<std::string> selected_theme = "default";
44
54
55 virtual ~gui_system();
56
57 gui_system(const gui_system &) = delete;
58 gui_system &operator=(const gui_system &) = delete;
59 gui_system(gui_system &&) = delete;
60 gui_system &operator=(gui_system &&) = delete;
61
65 virtual void init() noexcept
66 {
67 if (auto delegate = _delegate.lock()) {
68 delegate->init(*this);
69 }
70 }
71
72 virtual void deinit() noexcept
73 {
74 if (auto delegate = _delegate.lock()) {
75 delegate->deinit(*this);
76 }
77 }
78
79 void set_delegate(std::weak_ptr<gui_system_delegate> delegate) noexcept
80 {
81 _delegate = std::move(delegate);
82 }
83
85
91 template<typename... Args>
93 {
94 hi_axiom(loop::main().on_thread());
95
96 // XXX abstract away the _win32 part.
97 auto window = std::make_shared<gui_window_win32>(*this, std::forward<Args>(args)...);
98 window->init();
99
100 return add_window(std::move(window));
101 }
102
105 void request_reconstrain() noexcept;
106
107protected:
109 std::unique_ptr<gfx_system> gfx,
110 std::unique_ptr<hi::font_book> font_book,
111 std::unique_ptr<hi::theme_book> theme_book,
113 std::weak_ptr<gui_system_delegate> delegate = {}) noexcept;
114
115private:
117
121 hi::theme const *_theme = nullptr;
122};
123
124} // namespace hi::inline v1
#define hi_axiom(expression)
Specify an axiom; an expression that is true.
Definition assert.hpp:133
STL namespace.
DOXYGEN BUG.
Definition algorithm.hpp:15
void * os_handle
Minimum offset between two objects to avoid false sharing.
Definition architecture.hpp:247
The HikoGUI namespace.
Definition ascii.hpp:19
Graphics system.
Definition gfx_system.hpp:21
Graphics system.
Definition gui_system.hpp:30
std::shared_ptr< gui_window > make_window(Args &&...args)
Create a new window.
Definition gui_system.hpp:92
static std::unique_ptr< gui_system > make_unique(std::weak_ptr< gui_system_delegate > delegate={}) noexcept
Make a gui_system instance.
virtual void init() noexcept
Initialize after construction.
Definition gui_system.hpp:65
void request_reconstrain() noexcept
Request all windows to constrain.
Definition gui_system_delegate.hpp:12
Definition keyboard_bindings.hpp:17
theme_book keeps track of multiple themes.
Definition theme_book.hpp:20
A observer pointing to the whole or part of a observable.
Definition observer.hpp:23
font_book keeps track of multiple fonts.
Definition font_book.hpp:31
T move(T... args)