|
HikoGUI
A low latency retained GUI
|
#include "../assert.hpp"#include "../rapid/numeric_array.hpp"#include <random>#include <concepts>#include <type_traits>#include <bit>Go to the source code of this file.
Data Structures | |
| struct | v1::seed< T > |
| Randomly generate an object. More... | |
Functions | |
| void | v1::generate_seed (void *ptr, size_t size) |
| Load a random seed. | |
| void v1::generate_seed | ( | void * | ptr, |
| size_t | size ) |
Load a random seed.
| [out] | ptr | The pointer to the buffer bytes where to generate the seed. |
| size | The number of bytes to generate. |
| os_error | on failure. |