7#include "pipeline_vulkan.hpp"
8#include "pipeline_tone_mapper_push_constants.hpp"
9#include "../vector_span.hpp"
10#include <vma/vk_mem_alloc.h>
13namespace hi::inline v1::pipeline_tone_mapper {
27 void draw_in_command_buffer(vk::CommandBuffer commandBuffer,
draw_context const& context)
override;
35 ssize_t getDescriptorSetVersion()
const override;
37 vk::PipelineDepthStencilStateCreateInfo getPipelineDepthStencilStateCreateInfo()
const override;
Draw context for drawing using the HikoGUI shaders.
Definition draw_context.hpp:52
Definition gfx_surface.hpp:16
Definition pipeline_alpha_push_constants.hpp:13
Definition pipeline_tone_mapper.hpp:17
Definition pipeline_vulkan.hpp:16