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HikoGUI
A low latency retained GUI
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Defines the sfloat_rgba32. More...
#include "../SIMD/module.hpp"#include "../geometry/module.hpp"#include "../color/module.hpp"#include <algorithm>Go to the source code of this file.
Data Structures | |
| class | v1::sfloat_rgba32 |
| 4 x float32 pixel format. More... | |
Namespaces | |
| namespace | v1 |
| DOXYGEN BUG. | |
Defines the sfloat_rgba32.