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HikoGUI
A low latency retained GUI
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Defines identity type. More...
#include "matrix.hpp"Go to the source code of this file.
Data Structures | |
| class | hi::v1::geo::identity |
| Identity transform. More... | |
Namespaces | |
| namespace | hi |
| geometry/margins.hpp | |
| namespace | hi::v1 |
| The HikoGUI API version 1. | |
| namespace | hi::v1::geo |
| HikoGUI geometry types. | |
Typedefs | |
| using | hi::v1::identity2 = geo::identity |
| 2D identity transform. | |
| using | hi::v1::identity3 = geo::identity |
| 2D identity transform. | |
Defines identity type.