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HikoGUI
A low latency retained GUI
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Static Public Member Functions | |
| static std::vector< vk::PushConstantRange > | pushConstantRanges () |
Data Fields | |
| R32G32SFloat | windowExtent = vec{ 0.0, 0.0 } |
| R32G32SFloat | viewportScale = vec{ 0.0, 0.0 } |
| R32G32SFloat | atlasExtent = vec{ 0.0, 0.0 } |
| R32G32SFloat | atlasScale = vec{ 0.0, 0.0 } |