HikoGUI
A low latency retained GUI
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Public Member Functions | Data Fields
v1::pipeline_tone_mapper::device_shared Struct Referencefinal

Public Member Functions

 device_shared (gfx_device_vulkan const &device)
 
 device_shared (device_shared const &)=delete
 
device_sharedoperator= (device_shared const &)=delete
 
 device_shared (device_shared &&)=delete
 
device_sharedoperator= (device_shared &&)=delete
 
void destroy (gfx_device_vulkan *vulkanDevice)
 
void drawInCommandBuffer (vk::CommandBuffer &commandBuffer)
 

Data Fields

gfx_device_vulkan const & device
 
vk::ShaderModule vertexShaderModule
 
vk::ShaderModule fragmentShaderModule
 
std::vector< vk::PipelineShaderStageCreateInfo > shaderStages
 

Member Function Documentation

◆ destroy()

void v1::pipeline_tone_mapper::device_shared::destroy ( gfx_device_vulkan * vulkanDevice)

Deallocate vulkan resources. This is called in the destructor of gfx_device_vulkan, therefor we can not use our std::weak_ptr<gfx_device_vulkan> device.


The documentation for this struct was generated from the following file: