HikoGUI
A low latency retained GUI
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Public Member Functions | Data Fields
hi::v1::gfx_pipeline_image::texture_map Struct Reference

Public Member Functions

void transitionLayout (const gfx_device &device, vk::Format format, vk::ImageLayout nextLayout)
 

Data Fields

vk::Image image
 
VmaAllocation allocation = {}
 
vk::ImageView view
 
hi::pixmap_span< sfloat_rgba16 > pixmap
 
vk::ImageLayout layout = vk::ImageLayout::eUndefined
 

The documentation for this struct was generated from the following files: