HikoGUI
A low latency retained GUI
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hi::v1::gfx_pipeline_SDF::push_constants Struct Reference

Static Public Member Functions

static std::vector< vk::PushConstantRange > pushConstantRanges ()

Data Fields

sfloat_rg32 window_extent = extent2{0.0, 0.0}
sfloat_rg32 viewport_scale = scale2{0.0, 0.0}
sfloat_rg32 red_subpixel_offset = vector2{0.0, 0.0}
sfloat_rg32 blue_subpixel_offset = vector2{0.0, 0.0}
VkBool32 has_subpixels = false

The documentation for this struct was generated from the following file: