HikoGUI
A low latency retained GUI
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#include <hikogui/image/sfloat_rgba16.hpp>
Public Member Functions | |
constexpr | sfloat_rgba16 (sfloat_rgba16 const &rhs) noexcept=default |
constexpr | sfloat_rgba16 (sfloat_rgba16 &&rhs) noexcept=default |
constexpr sfloat_rgba16 & | operator= (sfloat_rgba16 const &rhs) noexcept=default |
constexpr sfloat_rgba16 & | operator= (sfloat_rgba16 &&rhs) noexcept=default |
constexpr | sfloat_rgba16 (f16x4 const &rhs) noexcept |
constexpr sfloat_rgba16 & | operator= (f16x4 const &rhs) noexcept |
constexpr | operator f16x4 () const noexcept |
constexpr | sfloat_rgba16 (f32x4 const &rhs) noexcept |
constexpr sfloat_rgba16 & | operator= (f32x4 const &rhs) noexcept |
constexpr | sfloat_rgba16 (color const &rhs) noexcept |
constexpr sfloat_rgba16 & | operator= (color const &rhs) noexcept |
constexpr | operator color () const noexcept |
constexpr | sfloat_rgba16 (corner_radii const &rhs) noexcept |
std::size_t | hash () const noexcept |
Friends | |
constexpr friend bool | operator== (sfloat_rgba16 const &lhs, sfloat_rgba16 const &rhs) noexcept=default |
sfloat_rgba16 | make_transparent (sfloat_rgba16 const &rhs) noexcept |
4 x half pixel format.