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HikoGUI
A low latency retained GUI
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Static Public Member Functions | |
| static std::vector< vk::PushConstantRange > | pushConstantRanges () |
| static std::vector< vk::PushConstantRange > | pushConstantRanges () |
| static std::vector< vk::PushConstantRange > | pushConstantRanges () |
| static std::vector< vk::PushConstantRange > | pushConstantRanges () |
| static std::vector< vk::PushConstantRange > | pushConstantRanges () |
Data Fields | |
| sfloat_rg32 | windowExtent = extent2{0.0, 0.0} |
| sfloat_rg32 | viewportScale = scale2{0.0, 0.0} |
| sfloat_rg32 | atlasExtent = extent2{0.0, 0.0} |
| sfloat_rg32 | atlasScale = scale2{0.0, 0.0} |
| sfloat_rg32 | window_extent = extent2{0.0, 0.0} |
| sfloat_rg32 | viewport_scale = scale2{0.0, 0.0} |
| sfloat_rg32 | red_subpixel_offset = vector2{0.0, 0.0} |
| sfloat_rg32 | blue_subpixel_offset = vector2{0.0, 0.0} |
| VkBool32 | has_subpixels = false |
| float | saturation = 1.0 |