HikoGUI
A low latency retained GUI
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Data Structures | Namespaces | Functions
widget.hpp File Reference

Defines widget. More...

#include "widget_layout.hpp"
#include "widget_mode.hpp"
#include "../GFX/draw_context.hpp"
#include "../GUI/theme.hpp"
#include "../GUI/hitbox.hpp"
#include "../GUI/keyboard_focus_direction.hpp"
#include "../GUI/keyboard_focus_group.hpp"
#include "../GUI/gui_event.hpp"
#include "../GUI/widget_id.hpp"
#include "../layout/box_constraints.hpp"
#include "../geometry/module.hpp"
#include "../observer.hpp"
#include "../chrono.hpp"
#include "../generator.hpp"
#include "../cache.hpp"
#include "../os_settings.hpp"
#include "../tagged_id.hpp"
#include <memory>
#include <vector>
#include <string>
#include <ranges>

Go to the source code of this file.

Data Structures

class  hi::v1::widget
 An interactive graphical object as part of the user-interface. More...
 

Namespaces

namespace  hi
 geometry/margins.hpp
 
namespace  hi::v1
 The HikoGUI API version 1.
 

Functions

widgethi::v1::get_if (widget *start, widget_id id, bool include_invisible) noexcept
 
widgethi::v1::get (widget &start, widget_id id, bool include_invisible)
 

Detailed Description

Defines widget.