#include <hikogui/image/sfloat_rgb32.hpp>
|
|
| sfloat_rgb32 (sfloat_rgb32 const &rhs) noexcept=default |
|
| sfloat_rgb32 (sfloat_rgb32 &&rhs) noexcept=default |
|
sfloat_rgb32 & | operator= (sfloat_rgb32 const &rhs) noexcept=default |
|
sfloat_rgb32 & | operator= (sfloat_rgb32 &&rhs) noexcept=default |
|
| sfloat_rgb32 (f32x4 const &rhs) noexcept |
|
sfloat_rgb32 & | operator= (f32x4 const &rhs) noexcept |
|
| operator f32x4 () const noexcept |
|
| sfloat_rgb32 (point3 const &rhs) noexcept |
|
sfloat_rgb32 & | operator= (point3 const &rhs) noexcept |
|
| operator point3 () const noexcept |
|
|
bool | operator== (sfloat_rgb32 const &lhs, sfloat_rgb32 const &rhs) noexcept=default |
3 x float32 pixel format.
The documentation for this class was generated from the following file: