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HikoGUI
A low latency retained GUI
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Defines 4x4 matrix type sfloat_rgba32x4. More...
#include "../geometry/geometry.hpp"#include "../utility/utility.hpp"#include "../macros.hpp"#include <hikocpu/hikocpu.hpp>#include <algorithm>#include <array>#include <bit>#include <cstdint>Go to the source code of this file.
Data Structures | |
| class | v1::sfloat_rgba32x4 |
| 4 x 4 x float32 pixel format. More... | |
Namespaces | |
| namespace | v1 |
| DOXYGEN BUG. | |
Functions | |
| hi_export_module (hikogui.image.sfloat_rgba32x4) | |
Defines 4x4 matrix type sfloat_rgba32x4.