HikoGUI
A low latency retained GUI
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Data Structures | Namespaces | Functions
sfloat_rgba16.hpp File Reference

Defines the sfloat_rgba16. More...

#include "pixmap_span.hpp"
#include "../color/color.hpp"
#include "../geometry/geometry.hpp"
#include "../utility/utility.hpp"
#include "../macros.hpp"
#include <hikocpu/hikocpu.hpp>
#include <algorithm>
#include <bit>
#include <cstdint>
#include <array>

Go to the source code of this file.

Data Structures

class  v1::sfloat_rgba16
 4 x half pixel format. More...
 
struct  std::hash< hi::sfloat_rgba16 >
 

Namespaces

namespace  v1
 DOXYGEN BUG.
 

Functions

 hi_export_module (hikogui.image.sfloat_rgba16)
 
constexpr void v1::fill (pixmap_span< sfloat_rgba16 > image, f32x4 color) noexcept
 

Detailed Description

Defines the sfloat_rgba16.