HikoGUI
A low latency retained GUI
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v1::gui_window Class Referenceabstract

#include <hikogui/GUI/gui_window.hpp>

Inheritance diagram for v1::gui_window:
v1::gui_window_win32

Public Member Functions

 gui_window (gui_system &gui, label const &title) noexcept
 
 gui_window (gui_window const &)=delete
 
gui_windowoperator= (gui_window const &)=delete
 
 gui_window (gui_window &&)=delete
 
gui_windowoperator= (gui_window &&)=delete
 
virtual void init ()
 2 phase constructor.
 
void set_device (gfx_device *device) noexcept
 
hi::keyboard_bindings constkeyboard_bindings () const noexcept
 Get the keyboard binding.
 
virtual void render (utc_nanoseconds displayTimePoint)
 Update window.
 
grid_widget & content () noexcept
 Get a reference to the window's content widget.
 
toolbar_widget & toolbar () noexcept
 Get a reference to window's toolbar widget.
 
virtual void set_cursor (mouse_cursor cursor)=0
 Set the mouse cursor icon.
 
virtual void close_window ()=0
 Ask the operating system to close this window.
 
virtual void set_size_state (gui_window_size state) noexcept=0
 Set the size-state of the window.
 
virtual aarectangle workspace_rectangle () const noexcept=0
 The rectangle of the workspace of the screen where the window is currently located.
 
virtual aarectangle fullscreen_rectangle () const noexcept=0
 The rectangle of the screen where the window is currently located.
 
virtual hi::subpixel_orientation subpixel_orientation () const noexcept=0
 
virtual unicode_bidi_class writing_direction () const noexcept=0
 The writing direction of this window.
 
gui_window_size size_state () const noexcept
 Get the size-state of the window.
 
virtual void open_system_menu ()=0
 Open the system menu of the window.
 
virtual void set_window_size (extent2 extent)=0
 Ask the operating system to set the size of this window.
 
void update_mouse_target (hi::widget const *new_target_widget, point2 position={}) noexcept
 
void update_keyboard_target (hi::widget const *widget, keyboard_focus_group group=keyboard_focus_group::normal) noexcept
 Change the keyboard focus to the given widget.
 
void update_keyboard_target (hi::widget const *widget, keyboard_focus_group group, keyboard_focus_direction direction) noexcept
 Change the keyboard focus to the previous or next widget from the given widget.
 
void update_keyboard_target (keyboard_focus_group group, keyboard_focus_direction direction) noexcept
 Change the keyboard focus to the given, previous or next widget.
 
virtual std::optional< std::stringget_text_from_clipboard () const noexcept=0
 Get text from the clipboard.
 
virtual void put_text_on_clipboard (std::string_view text) const noexcept=0
 Put text on the clipboard.
 
translate2 window_to_screen () const noexcept
 
translate2 screen_to_window () const noexcept
 
bool process_event (gui_event const &event) noexcept
 Process the event.
 

Data Fields

gui_systemgui
 
std::unique_ptr< gfx_surfacesurface
 
aarectangle rectangle
 The current rectangle of the window relative to the screen.
 
mouse_cursor current_mouse_cursor = mouse_cursor::None
 The current cursor.
 
bool resizing = false
 
bool active = false
 
label title
 
float dpi = 72.0
 
hi::theme theme = {}
 Theme to use to draw the widgets on this window.
 
extent2 widget_size
 The size of the widget.
 
std::unique_ptr< window_widget > widget
 The widget covering the complete window.
 
notifier< void()> closing
 Notifier used when the window is closing.
 

Friends

class widget
 

Detailed Description

A Window. This Window is backed by a native operating system window with a Vulkan surface. The Window should not have any decorations, which are to be drawn by the GUI, because modern design requires drawing of user interface elements in the border.

Member Function Documentation

◆ close_window()

virtual void v1::gui_window::close_window ( )
pure virtual

Ask the operating system to close this window.

Implemented in v1::gui_window_win32.

◆ content()

grid_widget & v1::gui_window::content ( )
inlinenoexcept

Get a reference to the window's content widget.

See also
grid_widget
Returns
A reference to a grid_widget.

◆ fullscreen_rectangle()

virtual aarectangle v1::gui_window::fullscreen_rectangle ( ) const
pure virtualnoexcept

The rectangle of the screen where the window is currently located.

Implemented in v1::gui_window_win32.

◆ get_text_from_clipboard()

virtual std::optional< std::string > v1::gui_window::get_text_from_clipboard ( ) const
pure virtualnoexcept

Get text from the clipboard.

Note
This is part of the window as some operating systems need to know from which window the text was posted.
Returns
The text from the clipboard.
Return values
emptyWhen the clipboard is locked by another application, on error, if the data on the clipboard can not be converted to text or if the clipboard is empty.

Implemented in v1::gui_window_win32.

◆ init()

virtual void v1::gui_window::init ( )
virtual

2 phase constructor.

Must be called directly after the constructor on the same thread, before another thread can send messages to the window.

init() should not take locks on window::mutex.

◆ keyboard_bindings()

hi::keyboard_bindings const & v1::gui_window::keyboard_bindings ( ) const
noexcept

Get the keyboard binding.

◆ open_system_menu()

virtual void v1::gui_window::open_system_menu ( )
pure virtual

Open the system menu of the window.

On windows 10 this is activated by pressing Alt followed by Spacebar.

Implemented in v1::gui_window_win32.

◆ process_event()

bool v1::gui_window::process_event ( gui_event const & event)
noexcept

Process the event.

This is called by the event handler to start processing events. The events are translated and then uses send_event_to_widget() to send the events to the widgets in some priority ordering.

It may also be called from within the event_handle() of widgets.

◆ put_text_on_clipboard()

virtual void v1::gui_window::put_text_on_clipboard ( std::string_view text) const
pure virtualnoexcept

Put text on the clipboard.

Note
This is part of the window as some operating systems need to know from which window the text was posted.
Parameters
textThe text to place on the clipboard.

Implemented in v1::gui_window_win32.

◆ render()

virtual void v1::gui_window::render ( utc_nanoseconds displayTimePoint)
virtual

Update window.

This will update animations and redraw all widgets managed by this window.

◆ set_cursor()

virtual void v1::gui_window::set_cursor ( mouse_cursor cursor)
pure virtual

Set the mouse cursor icon.

Implemented in v1::gui_window_win32.

◆ set_size_state()

virtual void v1::gui_window::set_size_state ( gui_window_size state)
pure virtualnoexcept

Set the size-state of the window.

This function is used to change the size of the window to one of the predefined states: normal, minimized, maximized or full-screen.

Implemented in v1::gui_window_win32.

◆ set_window_size()

virtual void v1::gui_window::set_window_size ( extent2 extent)
pure virtual

Ask the operating system to set the size of this window.

Implemented in v1::gui_window_win32.

◆ size_state()

gui_window_size v1::gui_window::size_state ( ) const
inlinenoexcept

Get the size-state of the window.

◆ toolbar()

toolbar_widget & v1::gui_window::toolbar ( )
inlinenoexcept

Get a reference to window's toolbar widget.

See also
toolbar_widget
Returns
A reference to a toolbar_widget.

◆ update_keyboard_target() [1/3]

void v1::gui_window::update_keyboard_target ( hi::widget const * widget,
keyboard_focus_group group,
keyboard_focus_direction direction )
noexcept

Change the keyboard focus to the previous or next widget from the given widget.

This function will find the closest widget from the given widget which belongs to the given group; if none is found, or if the original selected widget is found, then no widget will be in focus.

Parameters
widgetThe widget to use as the start point for a new widget to select.
groupThe group the widget must belong to.
directionThe direction to search in, or current to select the current widget.

◆ update_keyboard_target() [2/3]

void v1::gui_window::update_keyboard_target ( hi::widget const * widget,
keyboard_focus_group group = keyboard_focus_group::normal )
noexcept

Change the keyboard focus to the given widget.

If the group of the widget is incorrect then no widget will be in focus.

Parameters
widgetThe new widget to focus, or empty to remove all keyboard focus.
groupThe group the widget must belong to.

◆ update_keyboard_target() [3/3]

void v1::gui_window::update_keyboard_target ( keyboard_focus_group group,
keyboard_focus_direction direction )
noexcept

Change the keyboard focus to the given, previous or next widget.

This function will find the closest widget from the current widget which belongs to the given group; if none is found, or if the original selected widget is found, then no widget will be in focus.

Parameters
groupThe group the widget must belong to.
directionThe direction to search in, or current to select the current widget.

◆ workspace_rectangle()

virtual aarectangle v1::gui_window::workspace_rectangle ( ) const
pure virtualnoexcept

The rectangle of the workspace of the screen where the window is currently located.

Implemented in v1::gui_window_win32.

◆ writing_direction()

virtual unicode_bidi_class v1::gui_window::writing_direction ( ) const
pure virtualnoexcept

The writing direction of this window.

Returns
Either unicode_bidi_class::L for left-to-right; or unicode_bidi_class::R for right-to-left.

Implemented in v1::gui_window_win32.

Field Documentation

◆ active

bool v1::gui_window::active = false

The window is currently active. Widgets may want to reduce redraws, or change colors.

◆ closing

notifier<void()> v1::gui_window::closing

Notifier used when the window is closing.

It is expected that after notifying these callbacks the instance of this class is destroyed.

◆ current_mouse_cursor

mouse_cursor v1::gui_window::current_mouse_cursor = mouse_cursor::None

The current cursor.

Used for optimizing when the operating system cursor is updated. Set to mouse_cursor::None at the start (for the wait icon) and when the operating system is going to display another icon to make sure when it comes back in the application the cursor will be updated correctly.

◆ dpi

float v1::gui_window::dpi = 72.0

Dots-per-inch of the screen where the window is located. If the window is located on multiple screens then one of the screens is used as the source for the DPI value.

◆ rectangle

aarectangle v1::gui_window::rectangle

The current rectangle of the window relative to the screen.

The screen rectangle is set by the operating system event loop.

This rectangle is used by the operating system event loop hit-testing to determine the position of screen coordinates to window coordinates.

The size of this rectangle is used to laying out widgets and setting the size of the gfx_surface during rendering.

◆ resizing

bool v1::gui_window::resizing = false

The window is currently being resized by the user. We can disable expensive redraws during rendering until this is false again.

◆ theme

hi::theme v1::gui_window::theme = {}

Theme to use to draw the widgets on this window.

The sizes and colors of the theme have already been adjusted to the window's state and dpi.

◆ widget

std::unique_ptr<window_widget> v1::gui_window::widget

The widget covering the complete window.

◆ widget_size

extent2 v1::gui_window::widget_size

The size of the widget.


The documentation for this class was generated from the following file: