HikoGUI
A low latency retained GUI
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Here is a list of all documented functions with links to the struct/union documentation for each field:
- n -
name() :
hi::v1::audio_channel
,
hi::v1::audio_device
needToRead() :
v1::Socketstream
needToWrite() :
v1::Socketstream
neighbor() :
v1::text_cursor
next() :
hi::v1::lookahead_iterator< LookaheadCount, It, ItEnd >
,
v1::dither
,
v1::xorshift128p
NFC_CRLF_noctr() :
v1::unicode_normalize_config
NFC_PS_noctr() :
v1::unicode_normalize_config
normalize() :
v1::decimal
normalizePoints() :
hi::v1::bezier_point
notifier() :
v1::notifier< R(Args...)>
notify_group_ptr() :
v1::enable_group_ptr< T, void(Args...)>
now() :
v1::time_stamp_count
,
v1::time_stamp_utc
nrBytes() :
v1::packet_buffer
nrpackets() :
v1::packet_buffer
num_bits() :
hi::v1::pcm_format
num_bytes() :
hi::v1::pcm_format
num_chunks_per_quad() :
hi::v1::audio_sample_format
num_exponent_bits() :
hi::v1::pcm_format
num_fast_quads() :
hi::v1::audio_sample_format
num_fraction_bits() :
hi::v1::pcm_format
num_integral_bits() :
hi::v1::pcm_format
num_mantissa_bits() :
hi::v1::pcm_format
num_samples_per_chunk() :
hi::v1::audio_sample_format
number() :
hi::v1::iso_15924
numberOfContours() :
hi::v1::graphic_path
numberOfLayers() :
hi::v1::graphic_path
Generated on Mon Apr 22 2024 12:51:41 for HikoGUI by
1.10.0